No description
- JavaScript 94.3%
- Smarty 2%
- Makefile 1.9%
- CSS 0.8%
- HTML 0.5%
- Other 0.5%
- Create UserContext to manage both stars and global difficulty - Sync all 6 games to use the global difficulty state - Ensure games regenerate content immediately when difficulty is changed - Persist difficulty setting to localStorage for cross-session consistency |
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| .github | ||
| charts/math | ||
| public | ||
| src | ||
| .gitignore | ||
| Dockerfile | ||
| eslint.config.js | ||
| GEMINI.md | ||
| index.html | ||
| Makefile | ||
| nginx.conf | ||
| package-lock.json | ||
| package.json | ||
| README.md | ||
| vite.config.js | ||
React + Vite
This template provides a minimal setup to get React working in Vite with HMR and some ESLint rules.
Currently, two official plugins are available:
- @vitejs/plugin-react uses Babel (or oxc when used in rolldown-vite) for Fast Refresh
- @vitejs/plugin-react-swc uses SWC for Fast Refresh
React Compiler
The React Compiler is not enabled on this template because of its impact on dev & build performances. To add it, see this documentation.
Expanding the ESLint configuration
If you are developing a production application, we recommend using TypeScript with type-aware lint rules enabled. Check out the TS template for information on how to integrate TypeScript and typescript-eslint in your project.